Interface: Group¶
groups.Group
A group can be created with createGroup or getGroup.
Properties¶
groupId¶
• Readonly
groupId: string
The group ID that can be used to access this group with getGroup.
Defined in¶
players¶
• Readonly
players: Set
<string
>
The player IDs that have ever written to this group's storage.
Defined in¶
storage¶
• Readonly
storage: Storage
The group's shared storage.